A doe-eyed, skinny cartoon woman with a timeless look. Music motif, with musical notes, tattoo, earrings. Good for playful, cheerful projects. Includes variations in skin tone, hair colour, clothing. Pants, shorts, sleeveless shirt, long-sleeve shirt, etc. Change the dilation of her eyes irises, modify her bodily proportions quickly and easily, by simply scaling or moving some armature bones. Most joints are nearly completely automated. For example, the shoulder deforms you see here are achieved only by moving the clavicle, elbow pole target (as a child of a control in her shoulder), and hand controller.
Features
The basic version is non-commercial educational only. If you wish to use the assets, rig, etc in a commercial project, purchase the commercial license.
Other Characters: I have several characters available. You may wish to know which is right for you. Here is a quick comparison of all, including this one.
Annya Leona - Long-legged and large-breasted Eastern European woman, beyond what is typical.
Endeara Devika - More weighty, muscular, but petite. Meant to look like she's from India.
Giazelle Veloca - Quite thin, petite, new and different mesh than most of the others. Smaller eyes, slightly more-human proportions, but still cartoonish.
Joliette Fleurs - Ballerina-thin, newer and more different mesh and rig than even Giazelle. Advanced face rig. Rig has far fewer drivers (but more constraints) than the other characters. I will be re-doing some other characters to follow the techniques I used on Joliette.
Lilithe Classica - Thin, muscular, petite. Meant to look like she's from Asia.
Monette Taida - Thin and fit, with an exotic caucasian look. A beach girl.
Princess Verachantesse - Petite but athletic proportions. Body/face is cartooney. Meant to look like a musically-inclined caucasian.
Sentiena Tacta - Very flexible acrobat/gymnast. Meant to look caucasian.
Tailey Fang - Natural large Asian female proportions. Meant to look like she's from Asia.
Zandeya Stormer - Athletic and nerdy, she has a bit of extra attitude and occasional patriotic inclination. Meant to look caucasian.
You can see a video series about how these characters are rigged on Youtube: https://www.youtube.com/channel/UCsuMM_xVywlWB8NMIT-L1dg
Requirements/Caveats:
Updated to rig that is FK/IK capable (use Rig on the Fly plugin for easiest use). Many fixes to mesh topology especially for upper back. Affixed outfits to body where they'd come lose (mostly?). Suggest using the latest .blend file, then going backward in time if there's some particular render or style you were going for.