Complete Course Overview
There are a lot of things you see on a nude that you don’t see on a clothed model. From the scapula to the shoulder, the hips to the toes, there are a lot of concerns that traditional character rigging tutorial series skip. We will skip none of these.
When viewing a nude character, all of her joints, bends, and creases must be addressed. If we fail that, the nude will look low-quality and strange.
Improper treatment of these items lead to drinking-straw collapsed elbows, awful disjointed hips, and necks that look like they belong on a monster. Not only will we improve on these joints, but sometimes we will go above and beyond to add subtle deforms that give a subtle punch to the render that everyone will notice and appreciate, but unlikely even the pros will be able to explain the difference that puts your renders above-and-beyond.
In short, this series of tutorial videos will teach you the required techniques and skills to make your nude character attractive and human-looking.
This Lesson: Face Rig
This lesson is quite lengthy, broken up into several sessions clocking in around about 4-5hrs! The sessions are as follows:
Impetus-and-OverviewOfBoneGroups 3m40s
VeryQuickOverviewOfOldFaceRig 3m56s
CrownAndHighCheekBones 15m03s
EarControlAndInterfaceWithNeck 5m21s
NoseAndNasolabials 18m58s
FirstMouthControls 10m52s
FinishingMouthControls 16m29s
EyelidsRemeshingForNewRig 4m30s
MoreCheeksAndDimples 32m15s
JawControlAndLipsTweaksAndTongue 33m01s
DimpleDetails 1m21s
DimpleDetailsJoliette 56s
EyeControlsAndEyeObjectParenting 22m00s
Chin 20m04s
EyebonesCheekBones 13m02s
Eyelids 21m46s
Eyebrows-Eyelids-and-EyeControllerConstraints 18m35s
EyelashesPlacementAndEyelidsFixing 19m15s
EyeRigging-ActionConstraints-BlinkingWinkingEtc 44m57s
PupilsScaling 5m57s
MouthActionConstraints 19m45s
EyebrowsController 23m06s