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Double-Joint Knees Method on Giazelle Veloca Character

In order to get knees that look good without any shape keys or weight painting the armature vertex groups, one needs a few extra bones in the knees. By far the biggest impact is the double joint, giving the knee its own bone between the thigh and calf bones. Here is a quick demo of the knee rig on Giazelle Veloca. Also, a few renders to see in more detail.

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