Website powered by

Joliette Fleurs - Shader Accident

I was working on Joliette Fleurs, my latest 3D rigged Blender character, when I had some mesh corruption, and Blender kept crashing. As part of my attempts to recover the latest changes on her, I imported her mesh into Blender 3.4, then made some changes, then loaded her back up in 3.1 again. The shaders were corrupted, and this is what they looked like.

I thought it was cool enough that I took a few render screenshots, but other than these renders, I don't have them anymore.

Also, her irises became all-white, which is kind of freaky, too.