You can get her here: https://www.artstation.com/marketplace/p/Oyq6v/giazelle-veloca-thin-tigresse
Note that, at this moment, the base mesh you see here is not part of that product? Why? What's happening?
I am redoing her base mesh in preparation for redoing her rig. I am going to follow the CG Dive "rigging isn't scary" tutorial series to get a solid and standard base armature. Then I will re-add all my own shoulder, hips, neck, back, knee, elbow, hand, foot, and face rigs onto that solid standard armature. Hopefully this will allow people to use my characters in game engines or other standard things.
That is also why the deforms are so bad: I have majorly modified the base mesh, but have not changed the underlying armature at all. These deforms will go back to being good again after I redo the armature.
There are way more pics of this and other characters on my website, which is linked in my profile.